The current codebase includes a browser client built from the same game logic as the desktop game. Its documented features include tutorials, campaigns, custom games, map editing, browser-local saves, and online multiplayer.
The new online platform adds guest play, matchmaking, player profiles, match history, and verified rated-queue results. Browser play remains early access.
Browser work also covers threaded execution and renderer fallbacks. A development feature is not a guarantee that every device is qualified for a public release: release packages and their notes remain the place to check availability.
Follow the game repository for changes and release downloads for published packages. Our browser and multiplayer guide explains the current save and connection behavior.